iPhone Programming for Windows -
DragonFireSDK Succeeds Where Adobe Flash Failed
Zimusoft, Inc. has
created a product to build a bridge between Windows and the iPhone:
DragonFireSDK.com (SDK: Software Development Kit). For the first time,
Windows developers can fully code and debug iPhone Apps without ever
leaving Windows.
Dallas, TX (PRWEB) -- Zimusoft, Inc.
has created a product to build a bridge between Windows and the iPhone: DragonFireSDK.com (SDK:
Software Development Kit). For the first time, Windows developers can
fully code and debug iPhone Apps without ever leaving Windows.
DragonFireSDK - iPhone
Development in Windows
Apple published an SDK for the iPhone, but it only runs on a Mac and it
requires programmers to learn a variant of the C/C++ language called
Objective-C. Of the 5 million programmers worldwide, over 80% work in
Windows and do not know Objective-C. With DragonFireSDK, C/C++
programmers can develop for the iPhone using the Windows computer they
already own and the language they already understand.
The DragonFireSDK product consists of a cross-platform Library and an
iPhone Simulator. Windows programmers see an on-screen iPhone Simulator
running their code. When the App is complete, an App Bundle is prepared
that will run on the iPhone and is ready for submission to the Apple
iPhone App Store. Games made in Windows with DragonFireSDK are already
being shipped.
DragonFireSDK costs only $99.95. Many Windows programmers will pick it
up and create a small game in a weekend. High schools and colleges are
excited about filling "Introduction to Programming" classes that teach
how to write a game for the iPhone. The Library of functions will allow
programmers to easily create the kind of leisure games iPhone users
enjoy while waiting for their coffee at Starbucks. Popular maze games
like PacMan as well as side scroll games like Nintendo Mario Bros can be
created using DragonFireSDK.
Clint Brock, Zimusoft's DragonFireSDK Product Champion said, "We
understand that there are thousands of programmers who would enjoy
entering the iPhone digital playground. We also know that they have day
jobs programming in Windows and would prefer a solution that they can
enjoy this weekend - not after weeks of learning Objective-C and
spending thousands of dollars to buy a Mac."
Apple has been supportive of DragonFireSDK apps made in Windows. The
bridge from Windows to iPhone simply enables more people to cross over.
Apple rejected Adobe Flash because they failed to use one of the 3
approved languages for the iPhone: 1) Objective-C; 2) C; 3) C++.
DragonFireSDK supports both C and C++. "Apple has been criticized for
their restrictions, but they have not excluded us, nor have they
excluded cross-platform tools such as OpenGL and OpenAudio. We love the
iPhone and we are not only on the band wagon, we are behind it pushing!"
(Dave Edwards, Zimusoft CEO)
The team at Zimusoft.com is
comprised of specialists in creating mobile simulators, having
previously created Windows Simulators of Nokia and Samsung phones. The
company name, Zimusoft, is derived from the word Simulator. Edwards
concluded, "We are thrilled to find such a great use for our mobile
simulator technology. The interest in our Windows iPhone Simulator and
software developer's kit far exceeds any previous mobile platform."
DragonFireSDK is Zimusoft's bridge between iPhone and Windows
iPhone is a registered trademark of Apple, Windows is a registered
trademark of Microsoft
Press Contact:
Zimusoft, Inc.
(469) 569-7823
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